Project Art3mis/Finances

Information from The State of Sarkhan Official Records
MoNoLidThZ greeting new players & him in the past doing 50 TrueMoney for WL

Project Art3mis: A Business Model Destined for Financial Ruin (And We Love It)

Some people run Minecraft servers as a business—selling overpriced ranks, exclusive pay-to-win kits, and microtransactions that would make even EA blush. We, on the other hand, operate on pure chaos and questionable financial decisions.

"How Do You Plan to Make Money?"

Short answer: We don't.

Long answer: There is no point squeezing blood out of a stone. If we tried to monetize this server, we’d make about $3.50 in lifetime revenue before someone griefed the donation page.

Instead of forcing players to cough up shekels for meaningless perks, MoNoRi-Chan, our benevolent server overlord, funds the entire operation through actual trading income.

"Wait… the server runs on the same machine as a trading bot?" Yes. Our trading bot literally pays for the server.

So while other server owners are out here begging for rank purchases like desperate street performers, our algorithmic overlord is flipping trades, stacking profit, and keeping the lights on—without asking players for a single cent.


Why Would We Monetize When We Have This?

💀 No paywalls, no VIP nonsense, no “supporter perks.”

💰 Dirt-based economy > Real-money transactions.

🔄 Server runs itself, trading bot funds itself.

🎭 Everyone plays on equal footing. (Unless you’re bad at the game, that’s on you.)

While other anarchy servers are selling "unbans" for $30, we’re here running a fully operational trading algorithm on the same box that’s hosting your TNT-fueled chaos.

If that isn’t the most late-stage capitalism cyberpunk financial model, we don’t know what is.


Final Thought:

We don’t need your money. We just need you to cause some anarchy.

🚀 Welcome to Project Art3mis, where the server prints its own money—literally.