Minecraft/Villager

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Minecraft's Squidward Squad: A Guide to NPC Villages and How You Can Claim Your Own Piece of the Pie  (Looting Optional)

Calling all prospectors, builders, and potential mayors! Today, we delve into the curious world of Minecraft's NPC villages, those clusters of quaint (or occasionally ramshackle) houses populated by the, well, let's be honest, somewhat nasally challenged villagers. Affectionately (or perhaps not-so-affectionately) known as "Squidward People" or even "Chin Ho" (a reference to their distinctive "hmm" sound), these villagers offer a unique opportunity for players on MoNoRi-Chan's SMP server.

With Great Frequency Comes Great… Responsibility?

Recent updates have seen NPC villages spawning more frequently in the vast landscapes of MoNoRi-Chan. This means more opportunities for players to encounter these… interesting… neighbors. But what can you do with these villages? Here are a few options:

Claim Your Domain: MoNoRi-Chan's Wild West Homesteading

Unlike some servers, MoNoRi-Chan's SMP embraces the spirit of the Wild West. There are (almost) no restrictions on homesteading. That means you can claim the entire village (or just a cozy corner) and make it your own!

Naturalization Project: From Squidward to… Well, Something Else?

The villagers might not win any beauty contests, but they can be surprisingly useful! Trade with them for valuable goods, or perhaps even… integrate them into your community! (Just don't expect them to win any staring contests.)

The "Look, Loot, Leave" Approach: A Not-So-Recommended Tactic

A now-infamous internet quote seems to advocate for a rather ruthless approach: "Veni squidward noses, spolio, Dimitto" (a twisted take on "Veni, Vidi, Vici" – I came, I saw, I conquered). While technically allowed on MoNoRi-Chan's SMP, this method might leave your moral compass a little worse for wear. There are more creative ways to interact with the villages!

Building a Better Tomorrow (or Yesterday, Depending on Your Architecture)

The possibilities are endless! Transform a village into a bustling hub of trade, a historical landmark museum (dedicated to… hmm-ing?), or even a training ground for your future villager army (because why not?).

The Choice is Yours, Prospector!

The presence of more NPC villages is a boon for MoNoRi-Chan's SMP players. Will you be a benevolent leader, a shrewd trader, or something entirely different? The choice is yours! Just remember, with great power (over Squidward-like villagers) comes great responsibility (and perhaps a few awkward "hmm" noises). Now, get out there and explore!

Why Villagers can use beds in Nether

The Nether Napping Mystery: Why Villagers Can Sleep While Players Explode

The Nether: a realm of fire, ghast blasts, and a burning question – why can villagers peacefully snooze in beds while players get a one-way ticket to boom town? Here are a few fun, not-so-scientific theories:

Theory 1: Villager Physiology – Built for the Burn

Maybe villager biology is simply better adapted to the Nether's harsh environment. Perhaps their bodies possess a natural fire resistance that allows them to slumber soundly amidst the infernal heat. Think of them as fireproof PJs compared to our flammable player nightgowns.

Theory 2: The Bed Bug Blues – A Glitch in the Nether's Matrix

Perhaps it's a bug in the Nether itself. Beds, designed for the Overworld, might malfunction when placed in a dimension not intended for restful nights. This glitch could cause an explosive reaction when a player interacts with the bed, but villagers, coded differently, remain blissfully unaffected.

Theory 3: The Gus Fring Special – Nether Beds are Rigged!

(Cue dramatic music) Enter the possibility of a deeper conspiracy. Maybe the Nether itself, or a cunning resident like a Piglin Brute, has received orders from The Man himself, to rig the beds with explosives specifically targeting players (Heat signature detection perhaps). This echoes the infamous scene from Breaking Bad where Gus Fring's seemingly normal wheelchair activates a hidden explosive. Sleep tight, players. You are taking a dirt nap if you dared to use one.

Theory 4: The Respawn Anchor's Evil Twin – A Nether-Specific Sleep System?

The recent introduction of the Respawn Anchor block adds fuel to the fire (pun intended). This block functions as a Nether-specific respawn point, but explodes if used in the Overworld. Perhaps beds in the Nether operate in a similar way, offering a safe sleep for residents but exploding upon player interaction, forcing them to rely on the expensive Respawn Anchor.

The Verdict: A Mystery for the Ages (or Until Mojang Speaks Up)

The true reason remains a delightful mystery. Until Mojang, the creators of Minecraft, officially unveil the logic behind this curious phenomenon, these theories offer a fun way to speculate on the quirks of the game's lore. So next time you see a villager napping peacefully in the Nether, remember, they might just be holding the key to a Nether-based sleep technology us players can only dream of (without exploding, that is).

Alignment Chart

Minecraft Player vs. NPC Village Alignment Chart: A Moral Inventory

Lawful Good: The Village Uplifter

  • Mantra: "Together we thrive!"
  • Activities: Merges villages to create bustling metropolises, builds elaborate infrastructure to connect communities, donates enchanted items to villager librarians.
  • Why? Believes a strong, unified villager society benefits everyone.

Neutral Good: The Fair Trader

  • Mantra: "A fair trade is a good trade."
  • Activities: Engages in mutually beneficial trades with villagers, offers rare items in exchange for valuable resources, faithfully fulfills villager quests.
  • Why? Respects the established trading system and appreciates the utility of villager services.

Chaotic Good: The Resourceful Opportunist

  • Mantra: "Free stuff is the best stuff!"
  • Activities: Shamelessly harvests crops and beds from any village they encounter, views villages as giant bonus chests, might "borrow" a villager's bed for the night (wink wink).
  • Why? Sees nothing wrong with taking advantage of readily available resources, prioritizes convenience and efficiency.

Lawful Neutral: The Village Employer

  • Mantra: "Work for your keep, Squidward people!"
  • Activities: Builds custom job sites for villagers, assigns specific tasks (like farming or fletching), might even institute a villager "tax system".
  • Why? Believes in a structured system where everyone contributes, sees villagers as a potential labor force.

True Neutral: The Pragmatist

  • Mantra: "Loot is loot"
  • Activities: Takes what they need from chests, might "borrow" a few items "indefinitely", generally avoids conflict but won't hesitate to take advantage of an opportunity.
  • Why? Sees resources as resources, regardless of their origin, operates on a "finders keepers" mentality.

Lawful Evil: The Unwitting Destroyer

  • Mantra: "Oops, didn't see you there!"
  • Activities: Wandering aimlessly with a bad omen, accidentally stumbles into a village and triggers a raid, feels terrible about the whole ordeal (but maybe keeps some loot "for their troubles").
  • Why? Means no harm, but their cursed presence brings chaos and destruction.

Neutral Evil: The Iron-Thirsty

  • Mantra: "Iron Golems: Nature's ATMs."
  • Activities: Lures the Iron Golem away from the village, eliminates it for its sweet, sweet iron ingots, might leave a single poppy flower on the golem's remains as a "tribute."
  • Why? Iron is king, and any means to acquire it are justified (even if it means murdering a helpful protector).

Chaotic Evil: The Village Raider

  • Mantra: "Watch this village go boom!"
  • Activities: Methodically plunders every chest, sets fire to houses with lava buckets, leaves a trail of destruction in their wake, cackles maniacally as the village burns.
  • Why? เกียน. Derives pleasure from causing mayhem and destruction, villagers are merely obstacles in their path of wanton chaos.

See Also