Minecraft/Towny & Factions

Information from The State of Sarkhan Official Records
Towny vs Factions: Choosing the Right Plugin for Ch2 with No Keep Inventory

Both Towny and Factions are popular player-operated region claims plugins, but they cater to slightly different playstyles. Here's a breakdown to help you decide which works best for Ch2:

Towny:

  • Focus: Town and nation building, fostering cooperation and trade.
  • Features:
    • Town creation and management.
    • Hierarchical structure (mayor, residents).
    • Taxes and economies for towns and nations.
    • Towny chat for town/nation communication.
    • Land claim protection with limited PvP.
  • Pros:
    • Encourages cooperation and community building.
    • Strong economy and in-game shop system.
    • Less emphasis on PvP.
  • Cons:
    • More complex structure might turn off some players.
    • Town taxes could create friction among members.

Factions:

  • Focus: PvP and conquest, with a focus on creating powerful factions.
  • Features:
    • Faction creation and management.
    • Ranks and permissions within factions.
    • Claiming and defending territory.
    • Wars and alliances between factions.
    • Emphasis on PvP combat.
  • Pros:
    • Simpler structure, easier for players to grasp.
    • Strong focus on PvP and competition.
    • Faster-paced gameplay.
  • Cons:
    • Less emphasis on cooperation and building.
    • Griefing can become a bigger issue.

Considering Ch2's "No Keep Inventory" rule:

  • Towny: May be a better fit as it encourages cooperation and rebuilding after death. Town economies can help players acquire gear more quickly.
  • Factions: Higher risk due to losing inventory on death. Constant PvP focus might discourage rebuilding efforts.

Upkeep Cost for Factions:

  • 1 Gold Bar per Week:
    • Pros: Affordable for established factions.
    • Encourages factions to remain active and retain their claims.
    • Creates a demand for gold, stimulating the economy.
    • Cons: May be too expensive for newer factions struggling to establish themselves.

Alternative Upkeep Options:

  • Time-based Claim Expiration: Claims expire if not used within a set time frame.
  • Tiered Upkeep Cost: Higher upkeep cost for larger claims.
  • Resource-based Upkeep: Requires factions to contribute resources to maintain claims.

Recommendation:

For Ch2 with its "No Keep Inventory" rule, Towny might be a better choice. It fosters collaboration which can help players recoup losses and rebuild. However, if the server leans towards a more PvP-oriented experience, Factions can work with a carefully balanced upkeep cost. Consider a lower cost or grace period for new factions to encourage participation.