Minecraft/Mending

Information from The State of Sarkhan Official Records

Mending: The "Rare" Enchantment That Broke the Game

Mending was supposed to be a rare and valuable enchantment, obtainable only through trading, fishing, or loot chests. But in reality? It’s the biggest game-breaking enchantment ever added to Minecraft. Instead of tools naturally breaking after extended use, Mending turns them into indestructible Nokia 3310s, capable of withstanding infinite mining sessions—provided you have enough XP to feed them.


📜 The Original Design Philosophy

When Mojang introduced Mending, the intent was simple:

✔️ Players should be able to repair their favorite tools

✔️ XP should become more useful beyond enchanting

✔️ Trading should offer valuable, rare rewards

Sounds good in theory, right? But this is Minecraft, and players will always find a way to break the system.


🛠️ How Mending Broke the Tool Economy

1️⃣ "Infinite Durability" – The Death of the Tool Market

Before Mending, every tool had a finite lifespan—even with Unbreaking III extending durability by up to 300%, you'd eventually need a new pickaxe. But with Mending? Why ever craft another one?

Instead of buying or crafting new tools, players just:

  1. Grab a Mending pickaxe
  2. Mine some coal or quartz for XP
  3. Boom! Tool fully repaired—like nothing happened

This completely destroyed the survival economy. Why sell tools if everyone only needs one for their entire playthrough?

2️⃣ The AFK Miner’s Best Friend

If you combine Mending with Baritone, congratulations—you’ve achieved mining immortality. Set your bot to:

✅ Mine coal, quartz, or diamonds

✅ AFK overnight

✅ Wake up with a fully repaired pickaxe and stacks of resources

This wasn’t Mojang’s plan, but let’s be real: Mending makes it stupidly easy to keep your best tools forever.

3️⃣ The XP Redistribution Loophole

In theory, Mending competes with your XP bar—if you're repairing tools, you're not storing XP for enchanting. But in practice?

✔️ Just build an XP farm (Enderman farms, anyone?)

✔️ Stand AFK for 5 minutes

✔️ Boom—tools fully repaired, and you’re still drowning in XP


💀 The Dark Side of Mending

  • Mojang wanted tools to have a lifecycle. Mending erased that.
  • XP was meant for enchanting. Now, it’s just a glorified repair fuel.
  • Villager trading went from "helpful" to "game-breaking exploit."

This enchantment is so OP that every tool MUST have it—otherwise, it’s trash. A Fortune III, Efficiency V pickaxe WITHOUT Mending? Throw it in the void, it's worthless.


🧠 Final Verdict: Overpowered But Essential

Mending isn’t just broken—it’s mandatory. If Mojang ever nerfed it (like making tools require an anvil again), the playerbase would riot.

So, if you haven’t yet? Get yourself a librarian villager, trade for Mending, and enjoy your indestructible Nokia-tier tools. 🔨📟