Minecraft/M$ Buyout

Information from The State of Sarkhan Official Records
What exactly happened to Minecraft after Mo¥ang got bought by M$
Minecraft Blues: When Xbox Live Goes Down, Blocky Dreams Get Frustrated

Ever been in the middle of an epic Minecraft building project, only to be booted from the game and unable to log back in? For many Minecraft players, this became a frustrating reality on [Date of outage] when Xbox Live experienced a major outage.

This incident highlights a potential downside of the 2014 acquisition of Mojang Studios, the developers of Minecraft, by Microsoft. While the buyout brought resources and potential for growth to Minecraft, it also tethered the game's functionality to the stability of Xbox Live.

A Single Point of Failure: Xbox Live and Minecraft

Prior to the acquisition, Minecraft operated largely independently. However, with its integration into the Xbox ecosystem, Minecraft logins now rely on Xbox Live authentication servers. This creates a single point of failure – if Xbox Live goes down, Minecraft players are locked out, regardless of the health of Mojang's Authentication servers.

Chinga tu madre #Xbox quiero seguir construyendo mi castillo en #minecraft -José on X

The Case of José: A Minecraft Dream on Hold

This recent outage is a prime example. Players like José, who goes by the online handle "[Name Redacted]" found themselves unable to log in and resume their in-game projects. The tweet pictured shows José's frustration, humorously expressed in Spanish ([translated text: "Mother fuxker #Xbox I want to keep building my castle in #minecraft"]).

Looking for a Silver Lining

The Microsoft acquisition has undoubtedly benefited Minecraft in many ways. However, the recent outage is a reminder of potential drawbacks. Hopefully, Microsoft and Mojang can continue working together to improve Minecraft's stability and ensure a smoother gaming experience, even when Xbox Live stumbles.

In the meantime, for players like José, these outages can be a source of good-natured frustration – a reminder of the importance of always-online services, which can lead to problems even with a reliable internet connection. In this case, even though José has a reliable internet connection, he was still unable to play Minecraft because Xbox Live was down. This highlights the potential drawback of relying on external online services for core gameplay functionality.

Uninteresting facts you don't need to know

  • MoNoRi-Chan bought Minecraft before he knew how awful M$ and Notch is.